Gems, take one

I’ve added gems into the Editor, under the Specials tab (where railings and other props will go). Right now they don’t do anything in the game except get loaded in, and they are registered as a Widget internally so it shouldn’t be hard to hook them up to the system and get something going. I spent a lot of time on the Widget system because I knew there would be many of them added over the lifetime of this project. Well, we’ll see how easy it is to get the action on these gems.

Geometrically perfect, but ugly in every way.

Oh yeah, and they look horrible. My 3D special effects skills are awful. I will be looking through code snippets and forum posts to see if I can find a command combination to give me a nice “gem effect”. This just highlights the “not fancy” part of our product.

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